about the project

The objective was to understand the app Google Maps, identify opportunities for improvement and work on the same. The problem area I targeted, as shown later, was Cultural Exploration in Google Maps, with help of data from Google Arts and Culture.


The approach included- User Journey Mapping, Defining Problem Statement, Primary and Secondary Research, User Flows, Low-Fid Wireframes, High-Fid Screens and Prototyping.

Target audience- 15 to 60 years old

Duration- 2 weeks

process

DISCOVER

User Research

Competitor Analysis

DEFINE

User Personas

Affinity Mapping

DEVELOP

User Flows

Low Fid Wireframes

DELIVER

High Fid Screens

Prototyping

opportunity

To increase the educational and explorational aspect of Google Maps beyond Navigation in the present.

To give Historical Context to important Locations


Monetization Opportunities-

Cross-Promotions with apps in the Google Family, Google Arts and Culture, Google Earth, leading to increased usage of all three.

Partnering with Local Businesses to showcase and promote their rich history.

Educational Partnerships

Tourism and Culture


Advantages- Cultural Understanding and Preservation

Google’s Brand Image- a company that values history, culture, education.

Linking Google Arts and Culture resources into Google Maps.

research & analysis

Primary and Secondary Research was done to back some assumptions I had made regarding the feature.

They were also used to create Personas for the feature. Answers from some User Interviews given below-

Primary and Secondary Research was done to back some assumptions I had made regarding the feature. They were also used to create Personas for the feature. Answers from some User Interviews given below-

Primary and Secondary Research was done to back some assumptions I had made regarding the feature. They were also used to create Personas for the feature. Answers from some User Interviews given below-

Understanding the User Insights, and doing Affinity Mapping with them helped me to streamline my decisions and make changes to some user flows. It also gave me more ideas for touchpoints for the feature.




Understanding the User Insights, and doing Affinity Mapping with them helped me to streamline my decisions and make changes to some user flows. It also gave me more ideas for touchpoints for the feature.

ideation

Charting User Flows and different touchpoints for my Feature

Making different ideations and layouts when planning a new feature was extremely helpful.

Visualisation without spending time making high fids

Experimenting layouts

Making feature noticeable/ prominent

Checking whether feature is consistent with UI, brand values etc.

final screens

User Flow 1- User searches for a place, goes through its Significance Section, and decides to save it.

User Flow 1- User searches for a place, goes through its Significance Section, & decides to save it.

User Flow 2- User views photos of a place, enters the Going Back in Time section, and views photos of changes in a place over time.

prototyping

next steps

Completing all Touchpoints, and User Flows for the Cultural Exploration feature

Cross- linking features in the Google Arts and Culture App.